rayshader: Create Maps and Visualize Data in 2D and 3D

Uses a combination of raytracing and multiple hill shading methods to produce 2D and 3D data visualizations and maps. Includes water detection and layering functions, programmable color palette generation, several built-in textures for hill shading, 2D and 3D plotting options, a built-in path tracer, 'Wavefront' OBJ file export, and the ability to save 3D visualizations to a 3D printable format.

Version: 0.19.2
Depends: R (≥ 3.0.2)
Imports: doParallel, foreach, Rcpp, progress, raster, scales, png, magrittr, rgl, grDevices, grid, utils, methods, terrainmeshr, rayimage
LinkingTo: Rcpp, progress, RcppArmadillo
Suggests: reshape2, viridis, av, magick, ggplot2, sf, rayrender, isoband
Published: 2020-08-02
Author: Tyler Morgan-Wall
Maintainer: Tyler Morgan-Wall <tylermw at gmail.com>
BugReports: https://github.com/tylermorganwall/rayshader/issues
License: GPL-3
URL: https://github.com/tylermorganwall/rayshader
NeedsCompilation: yes
Materials: NEWS
CRAN checks: rayshader results

Downloads:

Reference manual: rayshader.pdf
Package source: rayshader_0.19.2.tar.gz
Windows binaries: r-devel: rayshader_0.19.2.zip, r-release: rayshader_0.19.2.zip, r-oldrel: rayshader_0.19.2.zip
macOS binaries: r-release: rayshader_0.19.2.tgz, r-oldrel: rayshader_0.19.2.tgz
Old sources: rayshader archive

Reverse dependencies:

Reverse imports: spacey

Linking:

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