Uses convolution-based techniques to generate simulated camera bokeh, depth of field, and other camera effects, using an image and an optional depth map. Accepts both filename inputs and in-memory array representations of images and matrices. Includes functions to perform 2D convolutions, reorient and resize images/matrices, add image overlays, generate camera vignette effects, and add titles to images.
Version: | 0.3.1 |
Depends: | R (≥ 3.0.2) |
Imports: | Rcpp, raster, png, magrittr, jpeg, grDevices |
LinkingTo: | Rcpp, RcppArmadillo, progress |
Suggests: | magick |
Published: | 2020-06-28 |
Author: | Tyler Morgan-Wall |
Maintainer: | Tyler Morgan-Wall <tylermw at gmail.com> |
BugReports: | https://github.com/tylermorganwall/rayimage/issues |
License: | GPL-3 |
URL: | https://www.rayimage.dev, https://github.com/tylermorganwall/rayimage |
NeedsCompilation: | yes |
CRAN checks: | rayimage results |
Reference manual: | rayimage.pdf |
Package source: | rayimage_0.3.1.tar.gz |
Windows binaries: | r-devel: rayimage_0.3.1.zip, r-release: rayimage_0.3.1.zip, r-oldrel: rayimage_0.3.1.zip |
macOS binaries: | r-release: rayimage_0.3.1.tgz, r-oldrel: rayimage_0.3.1.tgz |
Old sources: | rayimage archive |
Reverse imports: | rayrender, rayshader |
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