| denoise_scene | Filters isolated points from a point cloud |
| downsample_scene | Reduces the point cloud density |
| reconstruct_ground | Optimal ground reconstruction for visibility computation |
| sample_scene | Recenters and subsets a 3D scene for visibility estimates |
| viewshed3d | *viewshed3d*: tools to compute visibility in 3D point clouds of ecosystems |
| viewsheds | Computes cumulated viewsheds |
| visibility | Computes the visibility from a single location in a 3D point cloud |